Bachelor of Science - Game and Simulation Programming
Graduated Magna cum Laude from DeVry University with a B.S. in Game and Simulation Programming. Courses studied include game design, level design, gameplay programming, multimedia programming, systems development, and project management. Engines used include UDK, UE3, and Unity. Languages used include C++, C#, Unrealscript, and Actionscript. October 2011.
Certified Associate in Project Management (CAPM)
The CAPM certification demonstrates that the earner possesses the knowledge in the principles and terminology of A Guide to the Project Management Body of Knowledge (PMBOK® Guide). Earners are able to apply the knowledge to on-the-job experiences that develop growing levels of competence in the practice of project management. September 2017.